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2026-08-15 19:38:14 +02:00
art/shader
bosses made changes to how animations are handled 2026-08-15 19:38:14 +02:00
css we got around halfway through a refactor into how combat actors are loaded before getting distracted and stopping 2026-07-25 21:17:12 +02:00
humors made changes to how animations are handled 2026-08-15 19:38:14 +02:00
img i'm fucking pushing this something is being weird 2026-07-14 18:31:52 +02:00
text bugfixes to GRAFT and NECROSIS - should actually work now 2026-07-22 13:01:21 +02:00
.gitignore go my setTimeout patches 2026-08-14 17:21:32 +02:00
combat_actors.js a new batch of overrides and bugfixes to fix some STUPID code decisions on corru's part 2026-07-30 22:51:01 +02:00
extra_temp.js made changes to how animations are handled 2026-08-15 19:38:14 +02:00
fishies.js more loaderisation, misc bugfixes, putting stuff in its correct place 2026-07-27 23:50:15 +02:00
main.js added a message discouraging users from using the main branch 2026-07-25 21:28:52 +02:00
MODDING_DOCUMENTATION.md
murrle_dynlink.json added MURRLE dynlink 2026-08-11 22:58:39 +02:00
narra_morehumors_release.js
narra_morehumors_rewrite.js
ochem.js made changes to how animations are handled 2026-08-15 19:38:14 +02:00
overrides.js sweeping changes to combat actor addition and team targeting. here be dragons, etc 2026-07-31 19:41:39 +02:00
README.md
vhoff.js made changes to how animations are handled 2026-08-15 19:38:14 +02:00