Modded fated impulses are not registered as fated impulses #1
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
[THE RESULT OF THIS BEING THAT YOU CAN STACK MULTIPLE SEPARATE FATED IMPULSES ON THE SAME SHELL, AND FATED IMPULSES CANNOT BE SWAPPED OUT FOR OTHERS ONCE PLACED ON A SHELL]I don't think this is the case, but I'll keep this issue open until I can definitively say this issue is fixed.